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EYE-D

 

An app

for the 

visually 

challenged

 

for 

This is an app that I worked on with a company that builds products and services for the visually challenged. I was the only UI/UX designer and researcher onboard and I worked on conducting user research, testing, analysis of data, and improving the experience of the application along with fellow engineers and product managers. 

PROBLEM STATEMENT

Visually impaired persons have a hard time maneuvering through day to day tasks like commuting, identifying colors, objects, etc. How can we leverage technology to improve and better their life? 

EMPATHY MAPPING

feel

hear

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Do you need any help?

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Can you do this alone?

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I can come with you if you need help

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I can drop you there

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Can you commute on your own?

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I'll help pay

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Helpless

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Frustrated

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Annoyed

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Tired

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Angry

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Upset

think

do

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I want to be more independent

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I don't need help all the time

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Why don't they just leave me alone?

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Why can't I be like others?

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I wish things were more accessible 

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Why do they treat me differently?

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Ask for help only when they just can't do it

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Try and do things out of muscle memory

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Use talkback feature to use devices

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Use different apps for various features

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Try new tech to help do day to day activities 

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Remember the currency notes that they have

PERSONA

PRADEEP ARORA

Pradeep is a software engineer whose eyes were injured during an accident 5 years back. He stays with his wife. He commutes to work by cab. He uses assistive technology like talkback to interact with his device.

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BIO

FRUSTRATIONS

He has trouble walking on pavements as they are uneven.

He needs to keep asking people around him to identify the cab.

Crossing roads is hard and requires help from another person to know which colour the signal is. 

Can't read newspapers and articles so has to opt for podcasts or paid screen readers. 

Identifying currency notes can be hard at times.

Age - 28

Location - Bangalore

BASIC REQUIREMENTS

During the research phase, I identified 4 main concerns of our users. 

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Going about daily tasks easily

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To read text on screens, books, pdfs etc

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Identifying things around them

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Commuting without any hassle

KEY FINDINGS FROM RESEARCH

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Users want to be independent 

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Younger users adapt quicker to apps/technology

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Young or old, interactions with devices must be easy and intuitive

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Users don't want to feel like they are missing out on anything.

PROPOSAL

An app with various basic features that helps the visually challenged with their day to day tasks. 

Why an app? 

Because smartphones are becoming ubiquitous. Everyone has a smartphone on them all the time. The team does not need to provide a completely different product to the user which would make them feel like they need to carry the device everywhere they go.

HOW MIGHT WE (HMW)?

HMW make the app accessible and inclusive?

HMW place buttons strategically so that it doesn't hinder interactions?

HMW allow seamless interactions between the user and the device?

HMW allow error feedbacks to appear?

HMW confirm if they are on the desired page?

WIREFRAMES

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Landing page iterations

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70,000+

160+

Active users globally

Countries

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The app is being improved on a daily basis with the help of continuous user feedback. 

This project is extremely close to me as it allowed me to look at design through its true problem-solving lens. The user research and testing made me realize the importance of empathizing with users while designing any product and has allowed me to look at all products and services through the perspective of accessibility and inclusivity.

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